Last Chance

Arsenal of the last day

In Standard mode a run holds 3 weapons, 2 tomes and 3 stat types (Quick: 2/2/2 and one synthesis; Hardcore: 2/1/1, no syntheses). Repeat ranks use the slot already taken. Weapons, tomes and stats grow to rank 99: a weapon gets its legendary form at 10, boosts at 20 and 30, then extra damage every 10 ranks, a big jump at 50 and its peak at 99. Card rarity multiplies the rank gain; luck raises the chance of rare cards. Up to two compatible syntheses can be unlocked per run.

Weapons

Lunar Katana

Wide slashing strikes around the nearest target.

Rank limit: 99

Legendary form · Crescent Whirlwind

Spinning lunar blades and a strike in every direction.

Staff of Reflections

A long-reach circular strike with a compact staff.

Rank limit: 99

Legendary form · A Thousand Reflections

Three compact reflections repeat the staff's circular strikes.

Wild Reagent

Poison clouds deal damage over time.

Rank limit: 99

Legendary form · Plague Bloom

Infected enemies leave new poison clouds behind.

Pocket Rocket

Homing shots with a small blast on impact.

Rank limit: 99

Legendary form · Orbital Beam

A laser cuts through the crowd, rockets trigger explosions.

Living Flame

A fire projectile that explodes among enemies.

Rank limit: 99

Legendary form · Phoenix Heart

Meteor fire jumps between targets.

Banana Boomerang

Comes back and pierces the line twice.

Rank limit: 99

Legendary form · Coconut Storm

Heavy coconuts burst with a shockwave.

Green Sickles

Two fast crescents at close range.

Rank limit: 99

Legendary form · Abyss Dawn

A circular strike and three flying sickles pierce enemies.

Loyal Pack

The wolf attacks up close, the dragonfly shoots from afar.

Rank limit: 99

Legendary form · Ancient Pact

A bear and an owl join the pack.

Iron Strings

Two marionettes strike enemies, guided by invisible strings.

Rank limit: 99

Legendary form · Midnight Theater

Four marionettes link enemies with shocks along the strings.

Forbidden Elixir

Thrown flasks shatter and leave a caustic puddle.

Rank limit: 99

Legendary form · Warlock's Claws

Flask blasts come with a wide aura of ghostly claws.

Shadow Mark

One powerful strike at the nearest target.

Rank limit: 99

Legendary form · Three Steps of Darkness

Shadow doubles hit three targets; the mark deals 30% more damage to bosses.

Dawn Brushes

Brush strokes leave paint trails that deal damage over time.

Rank limit: 99

Legendary form · Living Fresco

Three big brushes and wide living paint trails.

Whiskered Storm

A long whip; every third strike releases a shockwave.

Rank limit: 99

Legendary form · Thunder Knot

Wide thunder strikes pull ordinary enemies in without moving bosses.

Duelist's Rose

A precise rapier lunge pierces enemies in a narrow line.

Rank limit: 99

Legendary form · A Thousand Petals

A fan of five piercing rapiers leaves petals behind.

Tomes

Tome of Wisdom

More XP gained; at rank 20 the tome gathers XP from time to time. Stronger perks at ranks 10 and 20.

Rank limit: 99

Tome of Treasure

More gold; at rank 20 enemies drop extra coins. Stronger perks at ranks 10 and 20.

Rank limit: 99

Tome of Wrath

More damage overall; at rank 20 +10% damage to bosses. Stronger perks at ranks 10 and 20.

Rank limit: 99

Tome of Harmony

Boosts all-round stats; at rank 20 it grants a short protective ward from time to time. Stronger perks at ranks 10 and 20.

Rank limit: 99

Tome of Life

Restores health; at rank 20 leveling up heals more. Stronger perks at ranks 10 and 20.

Rank limit: 99

Tome of Swiftness

Speeds up attacks; at rank 20 abilities recharge 10% faster. Stronger perks at ranks 10 and 20.

Rank limit: 99

Tome of Multitude

More projectiles, strikes and companion attacks per volley; at rank 10 +1 at once, at rank 20 every 4th volley is doubled. Stronger perks at ranks 10 and 20.

Rank limit: 99

Tome of Reach

Wider radius and range of attacks, fields and auras; at rank 10 knockback +20%, at rank 20 fields and auras +10% area. Stronger perks at ranks 10 and 20.

Rank limit: 99

Tome of Ages

Clouds, puddles, trails, petals, summons and buffs last longer; at rank 10 E lasts 10% longer, at rank 20 buffs from the ground +2 s. Stronger perks at ranks 10 and 20.

Rank limit: 99

Tome of the Keen Edge

Your own crit chance (shared cap 60%) and crit power; at rank 10 crits ×1.8, at rank 20 part of the crits above the cap strike ×3. Stronger perks at ranks 10 and 20.

Rank limit: 99

Tome of Thirst

Hits sometimes heal 1 HP (no more than 3% of health per second); at rank 10 elites heal 5% HP, at rank 20 the chance is ×2 after a crit. Stronger perks at ranks 10 and 20.

Rank limit: 99

Tome of Dusk

More enemies and elites, with more health; more XP and gold. Not available in Hardcore, half strength in Quick; at rank 10 elites give ×2 XP, at rank 20 a mini-boss leaves an extra chest. Stronger perks at ranks 10 and 20.

Rank limit: 99

Syntheses

Compatible items combine both ingredients and keep the higher rank. Synthesis availability and the number of combinations depend on the mode.

Hall of the Mirrored Moon

Lunar Katana + Staff of Reflections

Lunar slashes and circular reflections attack together; every third attack releases an extra crescent.

Result: Hall of the Mirrored Moon · Rank limit: 99

Forge of the Last Sun

Pocket Rocket + Living Flame

Homing shots and leaping flame fire as one volley; the blast leaves a short fire trail.

Result: Forge of the Last Sun · Rank limit: 99

Double Midnight Dance

Green Sickles + Shadow Mark

Sickles cut through the crowd, the mark picks a strong target; the shadow trail slows ordinary enemies.

Result: Double Midnight Dance · Rank limit: 99

Codex of Golden Roads

Tome of Wisdom + Tome of Treasure

XP and gold grow together; every 30 seconds the codex gathers loot with a Magnet Call.

Result: Codex of Golden Roads · Rank limit: 99

Chronicle of Undying Wrath

Tome of Wrath + Tome of Swiftness

Power and attack speed grow together; every 10 kills unlock a short Fury.

Result: Chronicle of Undying Wrath · Rank limit: 99

Tome of the Living Circle

Tome of Life + Tome of Harmony

Regeneration and harmony are joined; every 8 kills restore some health and grant one protective ward.

Result: Tome of the Living Circle · Rank limit: 99

Coconut Wrath

Banana Boomerang + Tome of Wrath

Boomerangs carry the tome's wrath and split into piercing shards on the way back.

Result: Coconut Wrath · Rank limit: 99

Heart of the Silent Garden

Wild Reagent + Tome of Life

Poison and healing share one garden: damage dealt by the cloud restores a little health at a capped rate.

Result: Heart of the Silent Garden · Rank limit: 99

Seal of the Ancient Pack

Loyal Pack + Tome of Harmony

Harmony empowers the pack; its strike comes with a runic pulse around the hero.

Result: Seal of the Ancient Pack · Rank limit: 99

Theater of Golden Strings

Iron Strings + Tome of Treasure

The marionettes take on the Tome of Treasure: strikes link nearby targets, kills sometimes leave a coin.

Result: Theater of Golden Strings · Rank limit: 99

Archive of Living Paint

Dawn Brushes + Tome of Wisdom

The Tome of Wisdom keeps the paint: trails last longer and kills sometimes leave an XP shard.

Result: Archive of Living Paint · Rank limit: 99

Storm Metronome

Whiskered Storm + Tome of Swiftness

The whip takes on the tome's tempo; every third strike forks thunder between nearby targets.

Result: Storm Metronome · Rank limit: 99

Crimson Moon

Lunar Katana + Tome of Thirst

The katana takes on the tome's thirst; every third crescent swing heals on its hits.

Result: Crimson Moon · Rank limit: 99

Boundless Mirror

Staff of Reflections + Tome of Reach

The staff takes on the tome's reach; reflections appear from the first rank and strike a circle twice as wide.

Result: Boundless Mirror · Rank limit: 99

Engineer's Swarm

Pocket Rocket + Tome of Multitude

The rockets take on the tome's multitude; every volley fans out a swarm of homing mini-rockets.

Result: Engineer's Swarm · Rank limit: 99

Undying Ember

Living Flame + Tome of Ages

The flame takes on the tome's ages; a burning puddle stays where the blast hit.

Result: Undying Ember · Rank limit: 99

Sickle Swarm

Green Sickles + Tome of Multitude

The sickles take on the tome's multitude; every volley sends sickles circling around the hero.

Result: Sickle Swarm · Rank limit: 99

Dusk Toast

Forbidden Elixir + Tome of Dusk

The flasks take on the tome's dusk; an enemy that dies in a flask puddle gives double XP.

Result: Dusk Toast · Rank limit: 99

Thousand Thrusts

Duelist's Rose + Tome of the Keen Edge

The rapier takes on the tome's keen edge; a critical thrust releases an extra rapier.

Result: Thousand Thrusts · Rank limit: 99

Storm Codex

Tome of Multitude + Tome of Reach

Multitude and reach together: +1 amount and +10% area; every 20 seconds a storm strikes nearby enemies with lightning.

Result: Storm Codex · Rank limit: 99

Long Dusk

Tome of Ages + Tome of Dusk

Ages and dusk together: slows and weakening on enemies last longer, and you gain more XP.

Result: Long Dusk · Rank limit: 99

Last Chance

Choose a hero, gather experience and combine weapons with tomes. Survive the waves, endure the Onslaught and face the World's Overlord.